Material morpher
Here I will explain how to use material morpher material to create a blending material animation First we will make a sphere object We will make a rotation animation for it using the motion panel. Change the timeframe to 200 by clicking on the down in the right Now go to the Motion panel and in the frame 0 create key for the Z rotation In frame 200 create rotation key for Z axis and set the value to -360 Open Material Editor and create a Morpher material and assign this to the sphere Also select the sphere and from modifier list choose Morpher Choose Morph Object and pick the sphere then bind to Morpher modifier In the base material setup your first material In the Mat1: choose your second material. If you want there are plenty of more material slots to add Now use the timeline to create the animated materials. Go to frame 101 and in morpher modifier choose the first slot and put the value you want, in this case 30, that means that in frame 101 the second material will be visible 30 procent Go to frame 200 and set this value to 100, which means that is full visible Now for the animation part we render all the frames and remember to save them to a location. After this use RAM player to generate the movie Here is the final version
Thanks for watching the tutorial! Created by Adrian Tiba
|