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3D Studio Max tutorials

Modeling a POD chair

 

 

 

In this tutorial I will show you how to create a pod chair

First create a sphere, convert this to editable poly, and delete the top half

Then apply a shell modifier to give this some thickness

 

Chamfer the top edges, and then apply a meshsmooth modifier

Create a torus for the border

Clone the base sphere and scale this to form the inner shape of the chair. I scaled this along Z axis to squash this a bit.

Adjust the inner polys by scaling them to make a smoother transition on edges

For the base make a sphere, and adjust the hemisphere to obtain the desired shape

Add a shell modifier and chamfer the edges

The arm is simple, just make a cilinder, and at the base a torus. Then I grouped the top part for an easier rotation. Then you can rotate

For the texturing, I used Vray materials. Here are the settings

Chrome material

White paint material

Leather material

Here is the rendering

Thanks for watching the tutorial!

Created by Adrian Tiba

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